Dune Warmaster
In direct contrast with other Dunefolk commanders, many high-ranking generals focus heavily on rousing their troops and maintaining high morale. Warmasters are often found at the forefront of battle, fighting and bleeding alongside their soldiers. While these commanders usually leave the finer strategic details to their lower-ranking captains, they are certainly capable tacticians as well; many a battle has been won on an inventive or surprise maneuver that is often the creative byproduct of combat experience rather than formal training. Said to be a veteran of a thousand battles, a warmaster is an expert leader that should never be underestimated.
Information
Advances from: | Dune Captain |
---|---|
Advances to: | ‒ |
Cost: | 57 |
HP: | 61 |
Moves: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | lawful |
Id: | Dune Warmaster |
Abilities: | leadership |
Attacks (damage × count)
scimitar | blade | 10 × 4 | melee |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 40% | |
Frozen | 3 | 20% | |
Fungus | 2 | 40% | |
Hills | 2 | 50% | |
Mountains | 3 | 50% | |
Sand | 1 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 50% |
Last updated on Mon Dec 30 00:58:05 2024.