Drake Arbiter
Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales.
Information
Advances from: | Drake Clasher |
---|---|
Advances to: | Drake Warden |
Cost: | 32 |
HP: | 63 |
Moves: | 5 |
XP: | 81 |
Razina: | 2 |
Alignment: | lawful |
Id: | Drake Arbiter |
Abilities: | ‒ |
Attacks (damage × count)
halberd | blade | 11 × 3 | melee | ||
halberd | pierce | 17 × 2 | melee | (first strike) |
Resistances
blade | 20% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 50% | |||
cold | -50% | arcane | -10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 40% | |
Cave | 2 | 30% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 30% | |
Forest | 2 | 40% | |
Frozen | 3 | 20% | |
Fungus | 2 | 40% | |
Hills | 1 | 40% | |
Mountains | 1 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 40% |
Last updated on Sun Nov 3 00:42:59 2024.