Trapper
Master woodsmen are useful allies to any army, and indispensable for any sizeable group of people living in the wilderness. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable.
Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps.
Information
Advances from: | Poacher |
---|---|
Advances to: | Huntsman, Ranger |
Cost: | 21 |
HP: | 49 |
Moves: | 5 |
XP: | 73 |
Level: | 2 |
Alignment: | chaotic |
Id: | Trapper |
Abilities: | ‒ |
Attacks (damage × count)
dagger | blade | 5 × 4 | melee | |
bow | pierce | 6 × 4 | ranged |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 60% | |
Frozen | 3 | 20% | |
Fungus | 2 | 50% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 50% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |
Last updated on Mon Dec 30 00:58:02 2024.