Dune Captain

(image)

Traditionally hailing from noble or military families, captains are the core of most Dunefolk platoons. Usually chosen based on heritage rather than merit, many officers are often relatively weak with the blade, but still reasonably trained in tactics. Their abilities lie largely in directing their troops to strategically advantageous positions rather than directly raising their morale. The presence of such a commander is rarely inspiring for most soldiers, but they still readily follow the expert tactical direction of their captains.

 

Information

Advances from: Dune Soldier
Advances to: Dune Warmaster
Cost: 30
HP: 48
Moves: 5
XP: 86
Level: 2
Alignment: liminal
Id: Dune Captain
Abilities: leadership

Attacks (damage × count)

(image)scimitar(blade attack) сечило9 × 3(melee attack) melee

Resistances

(icon) сечило20% (icon) pierce20%
(icon) удар-10% (icon) оган0%
(icon) студенило0% (icon) волшебство20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Oct 28 22:46:45 2020.