মরু অসিচালক
![(image)](../../pics/swordsman..Y29yZS9pbWFnZXMvdW5pdHMvZHVuZWZvbGsvc29sZGllcg.png)
In a direct clash of large armies, the Dunefolk commonly encounter either densely packed ‘shield walls’ or heavily fortified enemy positions. Striking against these highly organized fronts can be quite challenging — an enemy formation might leave only small, brief gaps between shields and armor while threatening a counterstrike with a thrust of spears and projectiles. Dunefolk swordplay thus places a heavy emphasis on power and more importantly, precision. A warrior might find only one chance to strike at an enemy, but an experienced swordsman is more than likely to seize the opportunity and make his strike count. Honing in with almost unnatural accuracy, a contingent of of swordsmen is enough to crack even the sternest of defenses.
Information
Advances from: | মরু সৈন্য |
---|---|
Advances to: | মরু অসিবিশারদ |
Cost: | 28 |
HP: | 56 |
Moves: | 5 |
XP: | 68 |
Level: | 2 |
স্বভাব: | নৈতিক |
Id: | Dune Swordsman |
Abilities: | ‒ |
Attacks (damage × count)
![]() | forceful scimitar strike | ![]() | 15 × 2 | ![]() | |
![]() | balanced scimitar slash | ![]() | 12 × 2 | ![]() | (লক্ষ্যবিদ) |
প্রতিরোধ
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ধারালো অস্ত্র | 20% | ![]() |
ভেদ্য | 20% | |
---|---|---|---|---|---|---|
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ভোঁতা অস্ত্র | -10% | ![]() |
অগ্নি | 0% | |
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শীতল | 0% | ![]() |
অলৌকিক | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
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অগভীর জল | 3 | 20% |
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অচলনযোগ্য | ‒ | 0% |
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অরণ্য | 2 | 40% |
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উপকূলীয় প্রবাল প্রাচীর | 2 | 30% |
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গভীর জল | ‒ | 0% |
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গুহা | 2 | 40% |
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গ্রাম | 1 | 50% |
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ছত্রাক | 2 | 40% |
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জলাভুমি | 3 | 30% |
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নকল আচ্ছাদন | ‒ | 0% |
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পর্বত | 3 | 50% |
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পাহাড় | 2 | 50% |
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প্রাসাদ | 1 | 60% |
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বরফে ঢাকা | 3 | 20% |
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বালি | 1 | 40% |
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সমতল | 1 | 40% |
Last updated on Sat Sep 7 00:41:14 2024.