Elvish Avatar
The great power attained by some mystics is often dreaded by the enemies of elvenkind. After a long path of learning — often lasting their entire lifetime — these avatars of wind and storm master the natural elements, and are capable of commanding them at their will.
Needless to say, these skills could be used to destroy the elvish civilization. Avatars are thus highly respected, often feared sages of their people. Power is both a gift and a curse — understanding and bearing this great responsibility is perhaps one of the last challenges that must be mastered by these mystics.
Information
Advances from: | Elvish Mystic |
---|---|
Advances to: | ‒ |
Cost: | 66 |
HP: | 62 |
Moves: | 6 |
XP: | 200 |
Level: | 4 |
Alignment: | neutral |
Id: | Elvish Avatar |
Abilities: | sylvan essence, hides, regenerate |
Attacks (damage × count)
faerie touch | impact | 9 × 3 | melee | (magical) | |
gossamer | impact | 11 × 2 | ranged | (slows) | |
ethereal storm | arcane | 13 × 4 | ranged | (magical) |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 10% | |||
cold | 0% | arcane | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 30% | |
Coastal Reef | 1 | 50% | |
Deep Water | 2 | 30% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 50% | |
Forest | 1 | 70% | |
Frozen | 1 | 40% | |
Fungus | 2 | 50% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Sand | 1 | 40% | |
Shallow Water | 1 | 40% | |
Swamp | 1 | 40% | |
Unwalkable | 2 | 30% | |
Village | 1 | 60% |
Last updated on Thu Apr 25 00:51:55 2024.