Frost Mage

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Long time spent on understanding the properties of water and the corresponding magic can eventually grant the mage valuable insights on the properties on matter itself. No longer limited to manipulation of liquids, they are now capable of modifying the intrinsic coldness of surronding matter itself. When challenged, they can easily turn their opponents into a living statue of ice or decimate them with massive water waves out of nowhere.

(portrait)

Information

Advances from:
Advances to:
Cost: 70
HP: 55
Moves: 6
XP: 45
Level: 3
Alignment: neutral
Id: Frost Mage
Abilities:

Attacks (damage × count)

(image)frost staff(impact attack) impact7 × 2(melee attack) melee
(image)ice blast(cold attack) cold9 × 6(ranged attack) ranged(magical, freezes)
(image)crashing wave(impact attack) impact20 × 2(ranged attack) ranged(magical, stun)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold90% (icon) arcane70%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef180%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen160%
(icon) Fungus250%
(icon) Hills240%
(icon) Mountains330%
(icon) Sand330%
(icon) Shallow Water170%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Sep 18 00:51:38 2024.