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Wesnoth Units database

Kancho

(image)

Sometimes, spotting no ennemies is even worse than spotting a Monomi or Teisatsu, because this means a Kancho, or Spy, could be lurking about in the shadows, using the ninjas' feared bakemono-jutsu, the ghost technique. Kanchos only lead the most effective of ninja units, scouting ahead in the dark all the while taking down sentries with his mastery of bowmanship and being near impossible to catch.

Bijzonderheden: Deze eenheid is 's nachts onzichtbaar. Deze warzaaier is zo handig en snel dat hij gewoon door de beheersingszone van vijanden kan bewegen. This unit can interrupt combat when it lands a blow with the correct weaponry. This unit is so fast that it can attack first in battle, even on defense. This unit's attack fills a whole area and is particularly difficult to dodge.

Promoveert van: Monomi
Promoveert tot:
Prijs: 48
HP: 52
Zetten: 9
XP: 150
Level: 3
Alliantie: wetteloos
IDIME_Kancho
Vermogens: nachtsluiper, warzaaier
(image)smoke bomb
stomp
0 - 3
dichtbij
initiatief
interrupt
area
(image)long bow
puntig
8 - 4
afstand
Weerstanden:
scherp-30%
puntig-20%
stomp-20%
vuur0%
kou0%
mysterieus20%
TerreinZettenVerdediging
Bergen370%
Bevroren240%
Bos270%
Diep water-0%
Dorp170%
Grot250%
Heuvels270%
Kasteel170%
Kustrif250%
Moeras240%
Onbegaanbaar-0%
Onbegaanbaar-0%
Ondiep water240%
Paddenstoelenveld270%
Vlak160%
Zand240%