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Wesnoth Units database

Kancho

(image)

Sometimes, spotting no ennemies is even worse than spotting a Monomi or Teisatsu, because this means a Kancho, or Spy, could be lurking about in the shadows, using the ninjas' feared bakemono-jutsu, the ghost technique. Kanchos only lead the most effective of ninja units, scouting ahead in the dark all the while taking down sentries with his mastery of bowmanship and being near impossible to catch.

Notas especiais: esta unidade é capaz de agocharse pola noite, sen deixar rastro da súa presencia. a habilidade para a guerrilla desta unidade permítelle ignorar as zonas de control dos inimigos, podendo así moverse libremente arredor deles. This unit can interrupt combat when it lands a blow with the correct weaponry. This unit is so fast that it can attack first in battle, even on defense. This unit's attack fills a whole area and is particularly difficult to dodge.

Avanza dende: Monomi
Avanza a:
Custo: 48
Vida: 52
Movemento: 9
Exp.: 150
Nivel: 3
Aliñación: caótico
IDIME_Kancho
Habilidades: asexante nocturno, guerrilleiro
(image)smoke bomb
impacto
0 - 3
corpo a corpo
primeiro golpe
interrupt
area
(image)long bow
perforación
8 - 4
a distancia
Resistencias:
folla-30%
perforación-20%
impacto-20%
lume0%
frío0%
arcano20%
TerreoCusto de movementoDefensa
Area240%
Arrecife costeiro250%
Auga profunda-0%
Auga superficial240%
Bosque270%
Braña240%
Castelo170%
Chaira160%
Colonia de cogomelos270%
Conxelado240%
Cova250%
Infranqueable-0%
Intransitable-0%
Montañas370%
Outeiros270%
Vila170%