Wesnoth logo
Wesnoth Units database

Kancho

(image)

Sometimes, spotting no ennemies is even worse than spotting a Monomi or Teisatsu, because this means a Kancho, or Spy, could be lurking about in the shadows, using the ninjas' feared bakemono-jutsu, the ghost technique. Kanchos only lead the most effective of ninja units, scouting ahead in the dark all the while taking down sentries with his mastery of bowmanship and being near impossible to catch.

Specialaj notoj: This unit is able to hide at night, leaving no trace of its presence. This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them. This unit can interrupt combat when it lands a blow with the correct weaponry. This unit is so fast that it can attack first in battle, even on defense. This unit's attack fills a whole area and is particularly difficult to dodge.

Avanca de: Monomi
Avancu al:
Kostoj:48
Sano:52
Movoj: 9
Spertoj:150
Nivelo: 3
Aparteneco:kaosema
IDIME_Kancho
Kapabloj:nokta embusko, energia
(image)smoke bomb
frapo
0 - 3
de proksime
unua bato
interrupt
area
(image)long bow
piko
8 - 4
distance
Rezisto:
klingo-30%
piko-20%
frapo-20%
fajro0%
frosto0%
arcane20%
TerenoKosto de movoDefendo
Arbaro270%
Coastal Reef250%
Flat160%
Frozen240%
Funga Bosko270%
Impassable-0%
Kastelo170%
Kaverno250%
Malprofunda akvo240%
Marĉo240%
Montetoj270%
Montoj370%
Profunda Akvo-0%
Sablo240%
Unwalkable-0%
Vilaĝo170%