Wight

(image)

This lost soul was punished by punishment far worse than death - the undeath. Risen to false life, it still relives memories of its death, yet is unable to deny orders of its new masters.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from:
Advances to:
Cost: 12
HP: 10
Moves: 7
XP: 50
Level: 0
Alignment: chaotic
Id: IQ Wight
Abilities:

Attacks (damage × count)

(image)touch
melee
4 × 2
arcane
drains
(image)wail
ranged
3 × 2
cold

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Sat Apr 20 01:11:08 2019.