Mystic Tentacle

(image)

Glow of this tentacle has changed to indicate that its magic is strong enough to cure poisons or heal serious injuries. Its magic attack has also improved, but it still remains harmless in melee.

Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. This unit is capable of healing those around it, and curing them of poison. This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from: Magic Tentacle
Advances to: Eldritch Tentacle
Cost: 33
HP: 33
Moves: 6
XP: 100
Level: 2
Alignment: chaotic
Id: IQ Mystic Tentacle
Abilities: regenerates, cures, heals +8

Attacks (damage × count)

(image)water spray
ranged
9 × 3
impact
magical

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact30% (icon) fire0%
(icon) cold60% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle130%
(icon) Cave320%
(icon) Coastal Reef250%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat430%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand430%
(icon) Shallow Water250%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village230%
Last updated on Sat Apr 20 01:11:08 2019.