Deep Sea Elder

(image)

No matter how dangerous can tentacles from deep be, they're only appendages of true rulers of sea trenches.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from:
Advances to:
Cost: 50
HP: 70
Moves: 8
XP: 150
Level: 3
Alignment: chaotic
Id: IQ Sea Head
Abilities:

Attacks (damage × count)

(image)beak
melee
18 × 2
blade
(image)ink
ranged
8 × 3
pierce
poison

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact30% (icon) fire0%
(icon) cold60% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle0%
(icon) Cave0%
(icon) Coastal Reef250%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat0%
(icon) Forest0%
(icon) Frozen0%
(icon) Fungus0%
(icon) Hills0%
(icon) Mountains0%
(icon) Sand0%
(icon) Shallow Water250%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village0%
Last updated on Sat Apr 20 01:11:08 2019.