Ghost Ship

(image)

This ship isn't made of wood and iron, but of dark fog and foul magic. Manned by ghosts of drowned sailors it soars above the sea surface, looking for next unfortunate souls to add them into its undead crew.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from:
Advances to:
Cost: 55
HP: 30
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: IQ Ghost Ship
Abilities:

Attacks (damage × count)

(image)baneblade
melee
5 × 4
arcane
drains
(image)ballista
ranged
20 × 1
pierce

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 03:31:03 2024.