Trench Kraken

(image)

Most of what we know about sea monsters come from those lucky to survive such encounter. However, some mysterious disapperances of whole ships lead to speculations about far greater dangers lurking in sea depths.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. The swarming attacks of this unit become less deadly whenever its members are wounded.

 

Information

Advances from:
Advances to:
Cost: 64
HP: 108
Moves: 8
XP: 200
Level: 4
Alignment: neutral
Id: IQ Trench Kraken
Abilities: submerge

Attacks (damage × count)

(image)tentacle
melee
7 × 10
impact
swarm
(image)ink
ranged
10 × 3
pierce
poison

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact30% (icon) fire0%
(icon) cold60% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle130%
(icon) Cave320%
(icon) Coastal Reef250%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat430%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand430%
(icon) Shallow Water250%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village230%
Last updated on Sat Apr 20 01:11:07 2019.