Wisp
These mysterious beings are composed of pure, yet unstable arcane magic. Although they are weak they are easy to create and can bind to an element once they gather enough power to do so.
Special Notes: This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Information
Advances from: | |
Advances to: | Brazier Imp Vine Beast Tidal Razorbird Sylph Kobold Ethereal Orb |
Cost: | 11 |
HP: | 20 |
Movement: | 6 |
XP: | 26 |
Level: | 0 |
Alignment: | neutral |
ID | Wisp |
Abilities: |
Attacks (damage - count)
aura wave ranged | 4 - 3 arcane |
Resistances
blade | 30% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 0% | |||
cold | 30% | arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 40% | |
Coastal Reef | 1 | 50% | |
Deep Water | 1 | 50% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 1 | 50% | |
Mushroom Grove | 3 | 30% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 50% | |
Village | 1 | 50% |