Shaman
The study of magic followed by the these mages is based on both healing and fire. The shamans are skilled in both close and long ranged combat but proficient in neither.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of basic healing.
Information
Advances from: | |
Advances to: | Wizard |
Cost: | 19 |
HP: | 26 |
Movement: | 5 |
XP: | 54 |
Level: | 1 |
Alignment: | chaotic |
ID | Shaman |
Abilities: | heals +4 |
Attacks (damage - count)
staff melee | 3 - 2 impact | ||
missile ranged | 4 - 4 fire | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |