Chevalier
Some Infantrymen may follow a divine path towards the light and become Knights of a holy order. These Knights are given a blessed sword to dispel foes who deny the Light.
Special Notes: This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Information
Advances from: | Infantryman |
Advances to: | Crusader |
Cost: | 27 |
HP: | 52 |
Movement: | 5 |
XP: | 90 |
Level: | 2 |
Alignment: | lawful |
ID | Chevalier |
Abilities: |
Attacks (damage - count)
divine sword melee | 7 - 4 arcane | ||
divine lightning ranged | 10 - 1 arcane | magical |
Resistances
blade | 20% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 0% | |||
cold | 0% | arcane | 30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |