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Wesnoth Units database

Chevalier

(image)

Some Infantrymen may follow a divine path towards the light and become Knights of a holy order. These Knights are given a blessed sword to dispel foes who deny the Light.

Special Notes: This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

Information

Advances from: Infantryman
Advances to: Crusader
Cost: 27
HP: 52
Movement: 5
XP: 90
Level: 2
Alignment: lawful
IDChevalier
Abilities:

Attacks (damage - count)

(image)divine sword
melee
7 - 4
arcane
(image)divine lightning
ranged
10 - 1
arcane
magical

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%