Ranger
If a ambusher ever gets recognized for his skill he is allowed to join the 'ranger corps' and is finally given a gun. He still retains his old talents and weapons, but now enjoys the ability to pick of enemies at a distance as well as engage them up close.
Information
Advances from: | Ambusher |
Advances to: | |
Cost: | 32 |
HP: | 48 |
Movement: | 6 |
XP: | 60 |
Level: | 2 |
Alignment: | chaotic |
ID | GPA_AF2_Ranger |
Abilities: | ambush |
Attacks (damage - count)
Engage melee | 9 - 3 blade | ||
Snipe ranged | 4 - 3 pierce | marksman |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 20% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | 99 | 20% | |
Flat | 1 | 40% | |
Forest | 1 | 60% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 40% | |
Unwalkable | 99 | 0% | |
Village | 1 | 60% |