Ranger

If a ambusher ever gets recognized for his skill he is allowed to join the 'ranger corps' and is finally given a gun. He still retains his old talents and weapons, but now enjoys the ability to pick of enemies at a distance as well as engage them up close.
Information
Advances from: | Ambusher |
Advances to: | |
Cost: | 32 |
HP: | 48 |
Movement: | 6 |
XP: | 60 |
Level: | 2 |
Alignment: | chaotic |
ID | GPA_AF2_Ranger |
Abilities: | ambush |
Attacks (damage - count)
![]() | Engage melee | 9 - 3 blade | |
![]() | Snipe ranged | 4 - 3 pierce | marksman |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 20% | ![]() |
fire | 20% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | 99 | 20% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 1 | 60% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 40% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | 99 | 0% |
![]() |
Village | 1 | 60% |