Mountaineer
A formation of infantry in the open is ideal to get concentrated firepower. However sometimes it pays to get infantry more adapted to fighting in rougher terrain even at the cost of firepower.
Information
Advances from: | Militia |
Advances to: | Duoten |
Cost: | 15 |
HP: | 36 |
Movement: | 5 |
XP: | 42 |
Level: | 1 |
Alignment: | neutral |
ID | GPA_AB1_Mountaineer |
Abilities: |
Attacks (damage - count)
Engage melee | 6 - 3 pierce | firststrike | |
Flank melee | 5 - 2 pierce | backstab | |
Snipe ranged | 4 - 2 pierce |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 20% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | 99 | 20% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 1 | 60% | |
Mountains | 2 | 70% | |
Mushroom Grove | 2 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | 99 | 0% | |
Village | 1 | 60% |