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Wesnoth Units database

Skirmisher

(image)

Unlike militia and ambushers, skirmishers actually have formal training. However it's formal training to fight in the forest and to be able to slip past the enemy if there are gaps in its formation. They carry weapons that can be reloaded quickly but do not have much range.

Information

Advances from:
Advances to: Flanker
Cost: 17
HP: 37
Movement: 5
XP: 34
Level: 1
Alignment: chaotic
IDGPA_AC1_Skirmisher
Abilities: skirmisher

Attacks (damage - count)

(image)Engage
melee
3 - 5
pierce
firststrike

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact20% (icon) fire20%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove240%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable990%
(icon) Village160%