Vampire
A risen vampire.
Special Notes: During battle, this unit can drain life from victims to renew its own health. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | |
Advances to: | |
Cost: | 40 |
HP: | 40 |
Movement: | 5 |
XP: | 95 |
Level: | 2 |
Alignment: | chaotic |
ID | Vampire |
Abilities: |
Attacks (damage - count)
Feeding time! melee | 5 - 2 pierce | drains backstab |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -20% | |||
cold | 60% | arcane | -40% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 40% | |
Coastal Reef | 1 | 50% | |
Deep Water | 1 | 50% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 1 | 50% | |
Mushroom Grove | 1 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 50% | |
Village | 1 | 50% |