Druid
As Chris learns, his talents grow, and he can call upon the power of the animals.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Lycanthrope |
Advances to: | |
Cost: | 32 |
HP: | 64 |
Movement: | 7 |
XP: | 100 |
Level: | 3 |
Alignment: | neutral |
ID | Druid |
Abilities: |
Attacks (damage - count)
axe melee | 12 - 4 blade | ||
net ranged | 7 - 2 impact | slows | |
Call on your inner power! melee | 20 - 3 blade |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |