Violin
Violins are quick and nippy, and can get through passages that seem completely impossible. This is often useful on the battlefield.
Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.
Information
Advances from: | |
Advances to: | Stradivarius Principal |
Cost: | 15 |
HP: | 24 |
Movement: | 7 |
XP: | 28 |
Level: | 1 |
Alignment: | lawful |
ID | violin |
Abilities: | skirmisher |
Attacks (damage - count)
bash melee | 3 - 4 impact | ||
solo ranged | 4 - 2 arcane |
Resistances
blade | -10% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | -20% | |||
cold | 30% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 20% | |
Coastal Reef | 1 | 50% | |
Deep Water | 100 | 20% | |
Flat | 1 | 50% | |
Forest | 2 | 30% | |
Frozen | 1 | 40% | |
Hills | 2 | 40% | |
Mountains | 2 | 40% | |
Mushroom Grove | 2 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 20% | |
Unwalkable | 100 | 0% | |
Village | 1 | 60% |