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Wesnoth Units database

Harp

(image)

With so many strings, a harp can fire off notes faster than any of its compatriots.

Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded.

Information

Advances from:
Advances to: Concert Harp
Cost: 20
HP: 30
Movement: 5
XP: 36
Level: 1
Alignment: lawful
IDharp
Abilities:

Attacks (damage - count)

(image)bash
melee
8 - 1
impact
(image)arpeggio
ranged
2 - 5
impact
swarm

Resistances

(icon) blade-20% (icon) pierce-10%
(icon) impact10% (icon) fire-20%
(icon) cold30% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water10020%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen230%
(icon) Hills160%
(icon) Mountains270%
(icon) Mushroom Grove250%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable1000%
(icon) Village160%