Harp
With so many strings, a harp can fire off notes faster than any of its compatriots.
Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded.
Information
Advances from: | |
Advances to: | Concert Harp |
Cost: | 20 |
HP: | 30 |
Movement: | 5 |
XP: | 36 |
Level: | 1 |
Alignment: | lawful |
ID | harp |
Abilities: |
Attacks (damage - count)
bash melee | 8 - 1 impact | ||
arpeggio ranged | 2 - 5 impact | swarm |
Resistances
blade | -20% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | -20% | |||
cold | 30% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 40% | |
Deep Water | 100 | 20% | |
Flat | 1 | 40% | |
Forest | 2 | 60% | |
Frozen | 2 | 30% | |
Hills | 1 | 60% | |
Mountains | 2 | 70% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | 100 | 0% | |
Village | 1 | 60% |