Wizard Lizard
The lizards noted very quickly that the undead had a healthy fear of fire, yet they were unsure how to make the most of this. Limited by their lack of hands, the lizards nonetheless persisted in studying any means that would let them use fire in combat. After observing the actions of undead spellcasters, the lizards realized the key to solving their problem lay with the enemy. They captured an enemy spellcaster, and spent years studying his secrets. Their efforts were not without fruit, and now a small part of the lizard population can use this magic against the undead.
Information
Advances from: | |
Advances to: | Healing Lizard Mage Lizard |
Cost: | 19 |
HP: | 26 |
Movement: | 6 |
XP: | 40 |
Level: | 1 |
Alignment: | lawful |
ID | EOI_wizard_lizard |
Abilities: | heals +4 |
Attacks (damage - count)
bite melee | 5 - 2 blade | ||
lightning ranged | 4 - 4 fire | magical |
Resistances
blade | -10% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | -20% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 50% | |
Coastal Reef | 3 | 30% | |
Deep Water | 100 | 10% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 5 | 10% | |
Hills | 2 | 50% | |
Mountains | 4 | 50% | |
Mushroom Grove | 3 | 50% | |
Sand | 1 | 60% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | 100 | 0% | |
Village | 1 | 60% |