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Wesnoth Units database

Watchman

(image)

If swordsmen become better, they have the choice to become more offensive or more defensive. Most decide to get a shield and then, they can hold the enemies up for a longer time, so the bowmen have more time to shoot them.

Information

Advances from: Swordsman
Advances to: Defender of Artonia
Cost: 30
HP: 57
Movement: 5
XP: 100
Level: 2
Alignment: lawful
IDEOI_watchman
Abilities:

Attacks (damage - count)

(image)sword
melee
9 - 3
blade

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%