Kampagne |
---|
EOI NIM IØ T WL Frihed DNG Is DsØs Th WO DSV Tbs UDBS - TFGE |
Era |
Ht S - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Sprog |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
There are many among the Windsong who could successfully lead an army, or plan a battle, as the council has all children trained to the best of their ability. So, for the Windsong, knowing when to act is more important. The Raw is affected by all events, both past and future, and is fluidic as these possibilities change. Through her accompanying spirit, some Weavers learn to interpret flows in The Raw as predictions for future events. With time and experience, her predictions become more accurate and dependable. Eventually, if she is of quality, she will be invited to join the ranks of the Prophets. Unlike the farseers of other peoples, the Windsong Prophets do not 'witness' events so much as apply an expanded form of cause and effect. Knowing all flows are open to interpretation, Prophets are discouraged from making predictions without the council of her peers.
Unlike Envoys, Prophets have much time to study the arts of leadership and healing, and she has now learned to cure poison. Such is the respect of the Windsongs for the Prophets, that any direction given by them will be obeyed immediately and without question.
Specielle bemærkninger: Denne enhed kan helbrede enheder omkring den, og rense dem for gift. Lederskabet hos denne enhed gør, at venlige enheder tæt på den giver mere skade i kamp. Det gælder dog kun for lavererangerende enheder. Denne enheds magiske angreb gør umådelig skade til magiske skabninger, og også til nogle levende skabninger. Denne enhed kan gøre sine modstandere langsomme, bevægelsen bliver halveret og det samme gør angrebsskaden indtil de afslutter en runde.
Forfremmes fra: | Weaver |
---|---|
Forfremmes til: | Ascendant |
Pris: | 40 |
L: | 38 |
Bevægelse: | 5 |
EP: | 62 |
Level: | 2 |
Sindelag: | neutral |
ID | EOM_Prophetess |
Evner: | kurerer, helbreder +8, lederskab |
berøring magisk | 6 - 2 nærkamp | langsom |
Modstandskræfter: | |
---|---|
klinge | 0% |
stik | 0% |
slag | 0% |
ild | 0% |
kulde | 0% |
magisk | 50% |
Terræn | Bevægelsespris | Forsvar |
---|---|---|
Bakker | 2 | 50% |
Bjerge | 3 | 60% |
Borg | 1 | 60% |
Champignonskov | 2 | 50% |
Dybt vand | 99 | 20% |
Flat | 1 | 40% |
Frozen | 3 | 20% |
Hule | 2 | 40% |
Kyst | 2 | 30% |
Landsby | 1 | 60% |
Lavt vand | 3 | 20% |
Sand | 2 | 30% |
Skov | 2 | 50% |
Sump | 3 | 20% |
Ufremkommelige bjerge | 99 | 40% |
Unwalkable | 99 | 20% |