Campanha |
---|
UIO DID IO HdT LOW Liberty NR SoF SotBE THoT AFdW TSG UHdDI SoSI - TFGE |
Era |
EdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Idioma |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
There are many among the Windsong who could successfully lead an army, or plan a battle, as the council has all children trained to the best of their ability. So, for the Windsong, knowing when to act is more important. The Raw is affected by all events, both past and future, and is fluidic as these possibilities change. Through her accompanying spirit, some Weavers learn to interpret flows in The Raw as predictions for future events. With time and experience, her predictions become more accurate and dependable. Eventually, if she is of quality, she will be invited to join the ranks of the Prophets. Unlike the farseers of other peoples, the Windsong Prophets do not 'witness' events so much as apply an expanded form of cause and effect. Knowing all flows are open to interpretation, Prophets are discouraged from making predictions without the council of her peers.
Unlike Envoys, Prophets have much time to study the arts of leadership and healing, and she has now learned to cure poison. Such is the respect of the Windsongs for the Prophets, that any direction given by them will be obeyed immediately and without question.EspecialEsta unidade é capaz de curar aqueles ao seu redor, e também de remover envenenamento.A habilidade de liderança desta unidade faz com que unidades aliadas adjacentes a ela causem mais dano em combate. Isto só se aplica, porém, a unidades de nível mais baixo. O ataque arcano desta unidade causa uma grande quantidade de dano a criaturas mágicas, e um pouco de dano a criaturas mundanas.Esta unidade é capaz de deixar seus inimigos mais lentos, cortando seu movimento e dano de ataque pela metade até o fim de seu turno.
Avança de: | Weaver |
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Avança para: | Ascendant |
Custo: | 40 |
HP: | 38 |
Movimento: | 5 |
XP: | 62 |
Nível: | 2 |
Alinhamento: | neutro |
ID | EOM_Prophetess |
Habilidades: | curar, medicar +8, liderança |
toque arcano | 6 - 2 corpo a corpo | lentidão |
Resistências: | |
---|---|
cortante | 0% |
perfurante | 0% |
impacto | 0% |
fogo | 0% |
frio | 0% |
arcano | 50% |
Terreno | Custo de Movimento | Defesa |
---|---|---|
Aldeia | 1 | 60% |
Areia | 2 | 30% |
Castelo | 1 | 60% |
Caverna | 2 | 40% |
Colinas | 2 | 50% |
Colônia de Cogumelos | 2 | 50% |
Costeiro | 2 | 30% |
Flat | 1 | 40% |
Floresta | 2 | 50% |
Frozen | 3 | 20% |
Montanhas | 3 | 60% |
Montanhas Impassáveis | 99 | 40% |
Pântano | 3 | 20% |
Unwalkable | 99 | 20% |
Águas profundas | 99 | 20% |
Águas rasas | 3 | 20% |