Maître de guerre

(image)

In direct contrast with other Dunefolk commanders, many high-ranking generals focus heavily on rousing their troops and maintaining high morale. Warmasters are often found at the forefront of battle, fighting and bleeding alongside their soldiers. While these commanders usually leave the finer strategic details to their lower-ranking captains, they are certainly capable tacticians as well; many a battle has been won on an inventive or surprise maneuver that is often the creative byproduct of combat experience rather than formal training. Said to be a veteran of a thousand battles, a warmaster is an expert leader that should never be underestimated.

 

Information

Advances from: Dune Captain
Advances to:
Cost: 56
HP: 57
Moves: 5
XP: 150
Niveau : 3
Alignement : liminal
Id: Dune Warmaster
Abilities: commandement

Attacks (damage × count)

(image)cimeterre(blade attack) tranchant9 × 4(melee attack) corps à corps

Résistances 

(icon) tranchant20% (icon) perforant20%
(icon) contondant-10% (icon) feu0%
(icon) froid0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Caverne240%
(icon) Champignons240%
(icon) Château160%
(icon) Collines250%
(icon) Eau peu profonde320%
(icon) Eau profonde0%
(icon) Faux voile0%
(icon) Forêt240%
(icon) Gelé320%
(icon) Impraticable0%
(icon) Marais330%
(icon) Montagnes350%
(icon) Plat140%
(icon) Récif230%
(icon) Sable140%
(icon) Village150%
Last updated on Fri Jul 3 00:13:04 2020.