Garde-lance

(image)

The push and pull of any battle requires varying degrees of offense and defense. The Dunefolk no doubt value offense as the greater of the two and typically focus most of their efforts on training skilled swordsmen. However, in any band of warriors, a small number of soldiers opt to trade in their swords and instead fulfill the vital role of defenders. Guarding crucial supply lines and vantage points, spearguards are most often positioned slightly behind the main line and used as a supporting force or a deterrent to flanking attacks. Though these fighters tend to see less direct combat than their sword-wielding brethren, they are highly skilled with spear and shield and more than capable of repelling most advances.

 

Information

Advances from: Soldat
Advances to: Maître-lance
Cost: 30
HP: 53
Moves: 5
XP: 75
Niveau : 2
Alignement : loyal
Id: Dune Spearguard
Abilities:

Attacks (damage × count)

(image)lance(pierce attack) perforant16 × 2(melee attack) corps à corps(initiative)
(image)coup de bouclier(impact attack) contondant9 × 3(melee attack) corps à corps

Résistances 

(icon) tranchant20% (icon) perforant30%
(icon) contondant-10% (icon) feu0%
(icon) froid0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Caverne240%
(icon) Champignons240%
(icon) Château160%
(icon) Collines250%
(icon) Eau peu profonde320%
(icon) Eau profonde0%
(icon) Faux voile0%
(icon) Forêt240%
(icon) Gelé320%
(icon) Impraticable0%
(icon) Marais330%
(icon) Montagnes350%
(icon) Plat140%
(icon) Récif230%
(icon) Sable140%
(icon) Village150%
Last updated on Thu Oct 21 01:45:24 2021.