Sportsman
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After getting some practice, hunters learn how to throw a javelin with greater accuracy and power. On hunts they will commonly be the ones to call first spear. When facing dangerous beasts, a chieftain couldn't hope for better helpers on his side.
Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.
Information
Advances from: | Hunter |
Advances to: | Deerstalker |
Cost: | 25 |
HP: | 50 |
Movement: | 5 |
XP: | 120 |
Level: | 2 |
Alignment: | neutral |
ID | Skilled_Hunter |
Abilities: |
Attacks (damage - count)
![]() | Hunting Spear melee | 10 - 3 pierce | firststrike |
![]() | Hunting Knife melee | 6 - 2 blade | |
![]() | Harpoon ranged | 9 - 2 pierce |
Resistances
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blade | 10% | ![]() |
pierce | 30% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 50% | ![]() |
arcane | 20% |
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Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 50% |
![]() |
Coastal Reef | 2 | 40% |
![]() |
Deep Water | 5 | 30% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 1 | 60% |
![]() |
Hills | 2 | 60% |
![]() |
Mountains | 3 | 70% |
![]() |
Mushroom Grove | 2 | 50% |
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Sand | 2 | 40% |
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Shallow Water | 3 | 30% |
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Swamp | 3 | 40% |
![]() |
Unwalkable | 100 | 0% |
![]() |
Village | 1 | 60% |