Davidian

It is said that this legendary caste was founded by a young king who slew a giant with a stone from his sling. Those admitted into the ranks of Davidians are ultimate masters of this ancient weapon.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The swarming attacks of this unit become less deadly whenever its members are wounded.
Information
Advances from: | Benjamite |
Advances to: | |
Cost: | 56 |
HP: | 62 |
Movement: | 7 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Davidian |
Abilities: |
Attacks (damage - count)
![]() | mace melee | 11 - 2 impact | |
![]() | sling ranged | 7 - 5 impact | marksman |
![]() | Stray Tooth ranged | 6 - 8 blade | swarm |
Resistances
![]() |
blade | -30% | ![]() |
pierce | -30% | |
---|---|---|---|---|---|---|
![]() |
impact | -20% | ![]() |
fire | 10% | |
![]() |
cold | 30% | ![]() |
arcane | 20% |

Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 1 | 50% |
![]() |
Coastal Reef | 2 | 40% |
![]() |
Deep Water | 3 | 30% |
![]() |
Flat | 1 | 60% |
![]() |
Forest | 2 | 70% |
![]() |
Frozen | 1 | 70% |
![]() |
Hills | 2 | 60% |
![]() |
Mountains | 2 | 70% |
![]() |
Mushroom Grove | 1 | 50% |
![]() |
Sand | 1 | 40% |
![]() |
Shallow Water | 2 | 40% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | 100 | 0% |
![]() |
Village | 1 | 70% |