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Wesnoth Units database

Ensign

(image)

Fresh from the academy the ensigns are officers ready to prove their metal. They use their newly learned skills to rally the disheartened and shellshocked and to push the men to fight harder.

Information

Advances from:
Advances to: Lieutenant
Cost: 20
HP: 38
Movement: 8
XP: 42
Level: 1
Alignment: lawful
IDGPA_DK1_Ensign
Abilities: Rallies+2, inspire

Attacks (damage - count)

(image)Engage
melee
5 - 3
blade
(image)Charge
melee
5 - 2
blade
charge
overrun

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire30%
(icon) cold20% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef320%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen330%
(icon) Hills240%
(icon) Mountains9920%
(icon) Mushroom Grove420%
(icon) Sand240%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable990%
(icon) Village140%