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Wesnoth Units database

Militia

(image)

It takes time and money to train and arm professional soldiers; things often in short supply during war. Militia are simply armed and have little to no training, leaving them incapable of holding their own in a toe-to-to battle against the enemy. However under cover of darkness it is possible that militia could ambush armies and gain an advantage. Unlike conventional infantry they do not rely on formations and are thus much better at fighting and moving in forests and are less susceptible to cannon fire.

Information

Advances from:
Advances to: Infantry Ambusher Mountaineer
Cost: 9
HP: 19
Movement: 5
XP: 28
Level: 0
Alignment: chaotic
IDGPA_AF0_Militia
Abilities:

Attacks (damage - count)

(image)Engage
melee
5 - 3
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact20% (icon) fire20%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove240%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable990%
(icon) Village160%