Seer
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The Seer are special soldiers with an implanted chip. Due to this technology they can predict any attack and avoid it. The Seer's armor increases their strength, making them a fearsome enemy in melee. Their attacks can penetrate almost any armor and smash even heavy gates. Their bladeguns can penetrate almost any armor,
Information
Advances from: | Warboy |
Advances to: | |
Cost: | 55 |
HP: | 50 |
Movement: | 10 |
XP: | 120 |
Level: | 3 |
Alignment: | neutral |
ID | Seer |
Abilities: | steadfast, skirmisher |
Attacks (damage - count)
![]() | Supersmash melee | 35 - 1 cold | magical firststrike hit and run |
![]() | Bladeguns ranged | 6 - 4 cold | magical splash firststrike |
Resistances
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blade | 15% | ![]() |
pierce | 15% | |
---|---|---|---|---|---|---|
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impact | 15% | ![]() |
fire | 15% | |
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cold | 15% | ![]() |
arcane | -50% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
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Cave | 2 | 50% |
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Coastal Reef | 2 | 50% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 60% |
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Forest | 2 | 70% |
![]() |
Frozen | 2 | 40% |
![]() |
Hills | 2 | 70% |
![]() |
Mountains | 3 | 70% |
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Mushroom Grove | 2 | 70% |
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Sand | 2 | 40% |
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Shallow Water | 2 | 40% |
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Swamp | 2 | 40% |
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Unwalkable | - | 0% |
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Village | 1 | 70% |