Dragonkind
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Dragonkinds don't have the weaknesses of their old mutation and are therefore the master of the airborne combat. Their leather like skin gives them a higher resistance to basic weapons and fire. Therefore they are now vulnerable to cold and more vulnerable to shocks than before.
Information
Advances from: | Bird |
Advances to: | |
Cost: | 60 |
HP: | 55 |
Movement: | 10 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Dragonkind |
Abilities: | skirmisher |
Attacks (damage - count)
![]() | Dragonbreath ranged | 8 - 4 fire | hit and run |
Resistances
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blade | 20% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
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impact | 20% | ![]() |
fire | 50% | |
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cold | -50% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
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Castle | 1 | 60% |
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Cave | 1 | 60% |
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Coastal Reef | 1 | 60% |
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Deep Water | 1 | 60% |
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Flat | 1 | 60% |
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Forest | 1 | 60% |
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Frozen | 1 | 60% |
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Hills | 1 | 60% |
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Mountains | 1 | 60% |
![]() |
Mushroom Grove | 2 | 60% |
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Sand | 1 | 60% |
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Shallow Water | 1 | 60% |
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Swamp | 1 | 60% |
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Unwalkable | 1 | 60% |
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Village | 1 | 60% |