Medic
Medics can heal surrounding units and shield itself resisting more damage. Therefore they are unarmed and slow.
Information
Advances from: | Freesoldier |
Advances to: | Doubleshield Bowmed |
Cost: | 30 |
HP: | 40 |
Movement: | 4 |
XP: | 20 |
Level: | 2 |
Alignment: | neutral |
ID | Medic |
Abilities: | cures, heals +8, steadfast, Selfheal |
Attacks (damage - count)
Resistances
blade | 15% | pierce | 15% | |||
---|---|---|---|---|---|---|
impact | 15% | fire | 15% | |||
cold | 15% | arcane | -50% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 1 | 30% | |
Frozen | 2 | 30% | |
Hills | 1 | 60% | |
Mountains | 1 | 70% | |
Mushroom Grove | 1 | 40% | |
Sand | 1 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |