Medic
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Medics can heal surrounding units and shield itself resisting more damage. Therefore they are unarmed and slow.
Information
Advances from: | Freesoldier |
Advances to: | Doubleshield Bowmed |
Cost: | 30 |
HP: | 40 |
Movement: | 4 |
XP: | 20 |
Level: | 2 |
Alignment: | neutral |
ID | Medic |
Abilities: | cures, heals +8, steadfast, Selfheal |
Attacks (damage - count)
Resistances
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blade | 15% | ![]() |
pierce | 15% | |
---|---|---|---|---|---|---|
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impact | 15% | ![]() |
fire | 15% | |
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cold | 15% | ![]() |
arcane | -50% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
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Castle | 1 | 60% |
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Cave | 1 | 50% |
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Coastal Reef | 2 | 30% |
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Deep Water | - | 0% |
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Flat | 1 | 30% |
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Forest | 1 | 30% |
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Frozen | 2 | 30% |
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Hills | 1 | 60% |
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Mountains | 1 | 70% |
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Mushroom Grove | 1 | 40% |
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Sand | 1 | 30% |
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Shallow Water | 3 | 20% |
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Swamp | 3 | 20% |
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Unwalkable | - | 0% |
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Village | 1 | 50% |