Wesnoth logo
Wesnoth Units database

Scofflaw

(image)

After some years of service, former ‘sneakthieves’ rise up in the ranks of their fellow outlaws. Having proven themselves in combat, they are given more dangerous tasks, and a greater share of the spoils. Though many opponents would mock their choice of weaponry, the scofflaw is well aware of its deadly capacity, and also of the ready availability of ammunition. Scofflaws are somewhat ill at ease fighting during the day, preferring the cover of nightfall.

Information

Advances from: Sneakthief
Advances to: Brigand
Cost: 30
HP: 42
Movement: 6
XP: 77
Level: 2
Alignment: chaotic
IDScofflaw
Abilities: concealment

Attacks (damage - count)

(image)mace
melee
8 - 3
impact
(image)sling
ranged
6 - 3
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold-10% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef240%
(icon) Deep Water1000%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen250%
(icon) Hills260%
(icon) Mountains360%
(icon) Mushroom Grove260%
(icon) Sand250%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village160%