Dune Harrier

(image)

While Dune Harriers can fulfill a similar role to Striders in hampering enemy forces, their name is actually derived from the harrier hawks they employ to maintain contact with the bulk of a Dunefolk army. Most commonly found operating behind enemy lines, Harriers are usually tasked with providing useful intelligence on enemy troop movements. However, when the time is right, these agile warriors gather together and strike at the rear of weakened supply lines or flanks. A rain of bolas followed by a piercing thrust of spears is often enough to severely cripple the target, allowing the main Dunefolk force to close in and finish the job. The choice to stand and fight is not an easy one either: Harriers are considerably skilled in wielding their spears, and their hawks can provide an extra attack when absolutely necessary.

 

Information

Eelmine tase:Dune Strider
Advances to:
Cost: 46
HP: 53
Moves: 7
XP: 150
Tase:3
Hoiak:lawful
Id: Dune Harrier
Abilities: tabamatu

Rünnakud (damage × count)

(image)oda(pierce attack) torge8 × 4(melee attack) lähirünnak(first strike)
(image)bolas(impact attack) löök6 × 3(ranged attack) kaugrünnak(aeglustav)

Vastupanuvõimed

(icon) tera-10% (icon) torge-10%
(icon) löök-10% (icon) tuli0%
(icon) külm0% (icon) müstiline20%

Terrain

TerrainMovement CostDefense
(icon) Fake Shroud0%
(icon) Fungus260%
(icon) Koobas240%
(icon) Küla160%
(icon) Künkad260%
(icon) Liiv160%
(icon) Loss160%
(icon) Lumi320%
(icon) Läbimatu0%
(icon) Madal vesi330%
(icon) Mets260%
(icon) Mäed260%
(icon) Rannakaljud240%
(icon) Soo230%
(icon) Sügav vesi0%
(icon) Tasandik150%
Last updated on Sat Nov 16 00:00:20 2019.