Dune Strider


The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, Dune Striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, Striders are fairly fragile in direct combat and are easily taken down if left exposed.



Promoción de: Dune Skirmisher
Promociona en: Dune Harrier
Cost: 33
HP: 39
Moves: 6
XP: 74
Nivel: 2
Alineamiento: legal
Id: Dune Strider
Habilidades: hostigador

Ataques (damage × count)

(image)lanza(pierce attack) de penetración6 × 4(melee attack) cuerpo a cuerpo(precede)
(image)bolas(impact attack) de impacto7 × 2(ranged attack) a distancia(ralentiza)


(icon) de corte-10% (icon) de penetración-10%
(icon) de impacto-10% (icon) de fuego0%
(icon) de frío0% (icon) arcano20%


TerrenoCoste de movimientoDefensa
(icon) Aguas profundas0%
(icon) Aguas someras330%
(icon) Aldea160%
(icon) Arena160%
(icon) Arrecife costero240%
(icon) Bosque260%
(icon) Castillo160%
(icon) Colinas260%
(icon) Congelado320%
(icon) Cueva240%
(icon) Falsa oscuridad0%
(icon) Hongo260%
(icon) Intransitable0%
(icon) Llano150%
(icon) Montañas260%
(icon) Pantano230%
Last updated on Thu Sep 12 23:53:26 2019.