Kopų pėstininkas

(image)

In a direct clash of large armies, the Dunefolk commonly encounter either densely packed ‘shield walls’ or heavily fortified enemy positions. Striking against these highly organized fronts can be quite challenging — an enemy formation might leave only small, brief gaps between shields and armor while threatening a counterstrike with a thrust of spears and projectiles. Dunefolk swordplay thus places a heavy emphasis on power and more importantly, precision. A warrior might find only one chance to strike at an enemy, but an experienced swordsman is more than likely to seize the opportunity and make his strike count. Honing in with almost unnatural accuracy, a contingent of of swordsmen is enough to crack even the sternest of defenses.

 

Information

Advances from: Kopų karys
Advances to: Dune Blademaster
Cost: 30
HP: 56
Moves: 5
XP: 75
Lygis: 2
Prigimtis: šviesus
Id: Dune Swordsman
Abilities:

Attacks (damage × count)

(image)forceful scimitar strike(blade attack) kirtimas15 × 2(melee attack) peštynės
(image)balanced scimitar slash(blade attack) kirtimas12 × 2(melee attack) peštynės(snaiperis)

Atsparumai

(icon) kirtimas20% (icon) dūris20%
(icon) smūgis-10% (icon) ugnis0%
(icon) šaltis0% (icon) paslaptinga20%

Terrain

TerrainMovement CostDefense
(icon) Gilus vanduo0%
(icon) Grybai240%
(icon) Kaimas150%
(icon) Kalnai350%
(icon) Kalvos250%
(icon) Miškas240%
(icon) Netikra uždanga0%
(icon) Nevaikštoma0%
(icon) Pakrantės uolynai230%
(icon) Pelkė330%
(icon) Pilis160%
(icon) Plokščia140%
(icon) Seklus vanduo320%
(icon) Smėlis140%
(icon) Urvas240%
(icon) Užšalusi320%
Last updated on Sat Sep 26 00:00:01 2020.