戰役 |
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侵 DM 墜 東 繼 彌 自由 NR SoF SotBE 瑟 崛 疆 AToTB UtBS |
Era |
英 預 - 1W AOL AoH(wKr) AE A+D AE AE A BAE BEE BGE(b) BfTE BRE BRECM Cw CA CEoM D(wKr) D+E DDE D+A D+E+E+E D+I D+M D+N D+S DotD EPDE EB EBE EH EM ERe EIME EoHS EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA Hw H+EI H+M H+N HA I IC IME Kr Kr(A) LoC MCE0B MR OMPTAoHE OMPTDE PYR(DE6ul) RPS SE SoD SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT Top |
語言 |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Stalkers are an 'elite' kind of animated corpse. Common myth says the first one was created when an experiment by a high level necromancer went terribly wrong and that they've been multiplying unstobbably ever since. It is said they can actually sense healthy people nearby and are drawn, and empowered by this sense. Ironically people with some sort of ailment or injury are actually safer. They are feared by almost all races. Oddly, there is almost no mention of them in Drake lore.
特別提示:被瘟疫效果攻撃撃斃的敵方單位會重生為我方的不死族單位,在敵方村莊除外。本單位在作戰時可以從對手身上吸血以補充自己的生命值。 When defending with this attack the enemy has 20% less chance to hit. This attack always hits and drains if the enemy unit is uninjured. If the enemy unit is injured this attack does 7 damage.
升級自: | |
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升級為: | |
價格: | 47 |
生命值: | 33 |
移動: | 5 |
經驗值: | 150 |
等級: | 3 |
攻撃屬性: | 混沌 |
ID | GEB_stalker |
能力: |
touch 衝擊 | 22 - 2 近戰 | 瘟疫 吸血 guaruntee | |
fist 衝擊 | 7 - 3 近戰 | 瘟疫 fright |
抗性 | |
---|---|
劍刃 | 20% |
穿刺 | 20% |
衝擊 | 0% |
火焰 | 0% |
寒冷 | 0% |
秘法 | -40% |
地形 | 移動點數耗費 | 閃避幾率 |
---|---|---|
丘陵 | 1 | 50% |
城堡 | 1 | 40% |
寒冰 | 2 | 20% |
山嶺 | 2 | 60% |
平坦 | 1 | 30% |
村莊 | 1 | 40% |
森林 | 2 | 40% |
沙地 | 2 | 30% |
沼澤 | 2 | 20% |
沿海珊瑚礁 | 2 | 30% |
洞穴 | 1 | 40% |
深水 | - | 0% |
淺水 | 2 | 20% |
無法步行 | - | 0% |
無法通行 | - | 0% |
蘑菇林 | 2 | 50% |