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Wesnoth Units database

Stalker

(image)

Stalkers are an 'elite' kind of animated corpse. Common myth says the first one was created when an experiment by a high level necromancer went terribly wrong and that they've been multiplying unstobbably ever since. It is said they can actually sense healthy people nearby and are drawn, and empowered by this sense. Ironically people with some sort of ailment or injury are actually safer. They are feared by almost all races. Oddly, there is almost no mention of them in Drake lore.

Special Notes: Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village. During battle, this unit can drain life from victims to renew its own health. When defending with this attack the enemy has 20% less chance to hit. This attack always hits and drains if the enemy unit is uninjured. If the enemy unit is injured this attack does 7 damage.

Advances from:
Advances to:
Cost: 47
HP: 33
Movement: 5
XP: 150
Level: 3
Alignment: chaotic
IDGEB_stalker
Abilities:
(image)touch
impact
22 - 2
melee
plague
drains
guaruntee
(image)fist
impact
7 - 3
melee
plague
fright
Resistances:
blade20%
pierce20%
impact0%
fire0%
cold0%
arcane-40%
TerrainMovement CostDefense
Castle140%
Cave140%
Coastal Reef230%
Deep Water-0%
Flat130%
Forest240%
Frozen220%
Hills150%
Impassable-0%
Mountains260%
Mushroom Grove250%
Sand230%
Shallow Water220%
Swamp220%
Unwalkable-0%
Village140%