Elvermarskal

(image)

Elves are not often the instigators of open war, but will not shy away when the time comes to do battle. Of course, blindly engaging in combat without any strategy or tactic is foolish, and so the elves maintain a small number of strategically-minded commanders at all times. Selected from the most talented captains, marshals undergo extensive training in various military styles, including those of the humans and orcs. They are brilliant, unorthodox strategists who excel at breaking down large battlefronts into smaller skirmishes, transforming ordinary campaigns into dispersed guerrilla warfare. Engaging elves in their own homes is always a daunting task for any invasion force, and it is precisely because of the skillful maneuvering of the marshals that manage the protection of their people.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

(portrait)

Information

Advances from: Elverkaptajn
Advances to:
Cost: 54
HP: 62
Moves: 5
XP: 150
Level: 3
Sindelag: neutral
Id: Elvish Marshal
Abilities: lederskab

Attacks (damage × count)

(image)sværd
nærkamp
10 × 4
klinge
(image)bue
afstands
8 × 3
stik

Modstandskræfter

(icon) klinge0% (icon) stik0%
(icon) slag0% (icon) ild0%
(icon) kulde0% (icon) magisk-10%

Terrain

TerrainMovement CostDefense
(icon) Bakker250%
(icon) Bjerge360%
(icon) Borg160%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hule330%
(icon) Landsby160%
(icon) Lavt vand320%
(icon) Sand230%
(icon) Skov160%
(icon) Sump230%
(icon) Unwalkable0%
Last updated on Wed Mar 20 02:39:22 2024.