Seraph

(image)

Seraph have been influenced by arcane magic for many decades. This resulted in higher affinity to magic and some mutations in their body. Most Seraphs emit a holy aura, which boosts the morale of lawful allies.

Special Notes: The Aura of this angel boosts the moral of lawful allies.

 

Information

Advances from: Archangel
Advances to:
Cost: 80
HP: 70
Moves: 7
XP: 200
Level: 4
Alignment: lawful
Id: VRHL Seraph
Abilities: halo

Attacks (damage × count)

(image)sword
melee
20 × 2
blade
(image)sword
melee
11 × 5
fire
(image)lightbeam
ranged
14 × 2
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-10% (icon) fire-10%
(icon) cold10% (icon) arcane60%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus330%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 03:11:45 2024.