City Gaurd

(image)

City militia is composed from citizens of Wesnothian towns. Their role is usually just policing the cities and guarding the walls.

(portrait)

Information

Advances from: City Militia
Advances to:
Cost: 22
HP: 43
Moves: 5
XP: 80
Level: 2
Alignment: lawful
Id: OE City Gaurd
Abilities:

Attacks (damage × count)

(image)spear
melee
9 × 3
pierce
first strike

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:42:24 2024.