Troll Chieftain

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Legends from the Northlands tell of trolls who possess a level of power, skill and cunning that is unusual for their race. With a strength that can literally crack open large rocks, a control of fire magic that rivals even the highest human mages and a intelligence for leading and learning that is matchless amongst their brethren, such trolls become natural leaders amongst their people. Nevertheless, few such trolls are born over the centuries - which is fortunate for the other dwellers of the Northlands.

Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village.When this attack is used, all units adjacent to the target take 75% of the damage, allies included, and even those behind them will take a few if the damage is sufficiently high. This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from:
Advances to:
Cost: 80
HP: 95
Moves: 5
XP: 340
Level: 4
Alignment: chaotic
Id: Udhark
Abilities: regenerates

Attacks (damage × count)

(image)hammer
melee
20 × 3
impact
(image)quake
melee
25 × 2
impact
magical
explosive
attack only
(image)flame control
ranged
11 × 4
fire
magical

Resistances

(icon) blade60% (icon) pierce50%
(icon) impact10% (icon) fire30%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 02:58:11 2024.