Fallen Herald

(image)

Once a mighty and noble being, this Fallen Celestial now spends eternity in torment, choked with a desire for revenge.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit can daze its enemies, reducing their accuracy and defense until they end a turn.

 

Information

Advances from:
Advances to:
Cost: 55
HP: 55
Moves: 8
XP: 190
Level: 3
Alignment: chaotic
Id: Soul_Herald
Abilities:

Attacks (damage × count)

(image)sword of the fallen
melee
15 × 3
fire
drains
(image)cry of vengeance
ranged
13 × 3
arcane
daze

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact50% (icon) fire20%
(icon) cold70% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable50%
(icon) Village150%
Last updated on Wed Mar 20 02:58:16 2024.