𐑤𐑦𐑗
A lich is the physical embodiment of black magic’s first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away.
It is not known, save perhaps by the inner circles of necromancy, whether life is prolonged indefinitely or simply extended. The fact that this question can be raised at all is a testament to the magnitude of what their order has achieved.
Information
Advances from: | ‒ |
---|---|
Advances to: | ‒ |
Cost: | 90 |
HP: | 55 |
Moves: | 5 |
XP: | 31 |
Level: | 3 |
𐑩𐑤𐑲𐑯𐑥𐑩𐑯𐑑: | 𐑒𐑱𐑭𐑑𐑦𐑒 |
Id: | Mal Keshar |
Abilities: | ‒ |
Attacks (damage × count)
touch | 𐑸𐑒𐑱𐑯 | 7 × 3 | 𐑥𐑱𐑤𐑱 | (𐑛𐑮𐑱𐑯𐑟) | |
chill tempest | 𐑒𐑴𐑤𐑛 | 11 × 3 | 𐑮𐑱𐑯𐑡𐑛 | (𐑥𐑨𐑡𐑦𐑒𐑩𐑤) | |
shadow wave | 𐑸𐑒𐑱𐑯 | 9 × 3 | 𐑮𐑱𐑯𐑡𐑛 | (𐑥𐑨𐑡𐑦𐑒𐑩𐑤) |
𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟
𐑚𐑤𐑱𐑛 | 10% | 𐑐𐑽𐑕 | 30% | |||
---|---|---|---|---|---|---|
𐑦𐑥𐑐𐑨𐑒𐑑 | -10% | 𐑓𐑲𐑼 | -20% | |||
𐑒𐑴𐑤𐑛 | 60% | 𐑸𐑒𐑱𐑯 | -20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Deep Water | 3 | 10% | |
Fake Shroud | ‒ | 0% | |
Fungus | 1 | 60% | |
𐑒𐑨𐑕𐑩𐑤 | 1 | 60% | |
𐑒𐑱𐑝 | 1 | 40% | |
𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓 | 2 | 30% | |
𐑓𐑤𐑨𐑑 | 1 | 40% | |
𐑓𐑮𐑴𐑟𐑩𐑯 | 2 | 30% | |
𐑓𐑹𐑦𐑕𐑑 | 2 | 50% | |
𐑕𐑢𐑭𐑥𐑐 | 2 | 30% | |
𐑕𐑭𐑯𐑛 | 2 | 30% | |
𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼 | 2 | 20% | |
𐑝𐑦𐑤𐑦𐑡 | 1 | 60% | |
𐑣𐑦𐑤𐑟 | 2 | 50% | |
𐑥𐑬𐑯𐑑𐑩𐑯𐑟 | 3 | 60% | |
𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤 | ‒ | 0% |
Last updated on Wed Nov 20 00:46:18 2024.